CLASS 9 SCIENCE · CHAPTER 4 · COMPLETE NOTES

Describing Motion Around Us

Everything you need to score full marks — read only this.
Everything in nature is in motion — from the largest stars and planets down to the tiniest atoms. Butterflies flit, snakes slither, horses gallop, tides rise and fall, and clouds gather. Motion is everywhere. But the motions we see around us are often complicated, so scientists study motion by first breaking it into simple, idealised forms: linear (straight line), circular, and oscillatory motion.

In this chapter we focus on two of these — linear motion (motion in a straight line) and uniform circular motion. You already know distance, time and speed from earlier classes. Now you will learn three new and important physical quantities:

  • Displacement — how far and in which direction an object has moved from its start.
  • Average velocity — how fast the position changes, with direction.
  • Average acceleration — how fast the velocity itself changes.

You will also learn to describe motion in three ways: in words, using numbers and equations, and using graphs. Master all three and no motion problem can surprise you in the exam.

4.1 Motion in a Straight Line

When an object moves along a straight line, its motion is called linear motion or motion in a straight line. This is the simplest kind of motion. You see it all around you — a swimmer in a straight lane, a ball falling vertically, a car on a straight highway, or a train on a straight track. To study any motion, the very first thing we must be able to do is describe where the object is — its position — at different moments of time.

4.1.1 Describing Position

To say where an object is, we must first fix a starting point to measure from. This fixed point is called the reference point (or origin). We then state the object’s distance and direction from this reference point. Both are needed — distance alone is not enough, because the object could be on either side.

Definition — Position 1 mark

The distance and direction of an object with respect to a reference point, at a given instant of time, describes the position of the object at that instant.

Once we can describe position, we can decide whether an object is moving or still:

  • If the position of the object changes with time (relative to the reference point), the object is in motion.
  • If the position does not change with time, the object is at rest.

Because a straight-line object can move only two ways — forward or backward — we use + and − signs for direction. By convention, positions to the right of the origin O are positive, and positions to the left are negative. The diagram below shows an athlete’s reference line, with her start marked as origin O and two later positions B and A:

Fig. 4.3: Reference point (O) and positions of the athlete on a straight line
◄ −
+ ►
−20 m
0 m
O
20 m
40 m
B
60 m
80 m
100 m
A
📝 Remember (exam favourite) An instant of time is a single reading of a clock (one moment). A time interval is the duration between two such readings. They are not the same — don’t mix them up.
4.1.2 Distance Travelled and Displacement

Now imagine the athlete actually runs. She starts at O (t = 0 s), reaches B at t = 4 s, runs on to A at t = 10 s, then turns back and returns to B at t = 16 s. Let us measure her journey in two different ways.

First, the total distance travelled — the entire length of path her feet actually covered. She went O→A (100 m) and then back A→B (60 m), so:

Total distance = OA + AB = 100 + 60 = 160 m

Second, we ask a different question: how far is her final position from her starting position? She ended at B, which is only 40 m from O. This “start-to-end” quantity is called displacement.

Fig. 4.4: Distance travelled = 160 m, but Displacement = only 40 m
0 m·t=0s
O
20 m
40 m·t=4s
B
60 m
80 m
100 m·t=10s
A
Definition — Displacement 2 marks

Displacement is the net change in the position of an object between two given instants of time. It has both magnitude and direction.

A few key points that examiners love to test:

  • The magnitude of a quantity is its numerical value with units, without direction.
  • Displacement needs both a number and a direction (e.g. “40 m in the positive direction”). Distance needs only a number.
  • The SI unit of both distance and displacement is the metre (m).
  • In our example, distance (160 m) and displacement (40 m) are clearly not equal — this happens whenever the object turns back.
✅ Golden rule (frequently asked) For motion in a straight line, the total distance travelled and the magnitude of displacement are equal only if the object moves in one direction without turning back. The moment it reverses, distance becomes greater than displacement.
Scalars and Vectors 2 marks

Scalars are quantities specified by numerical value only — e.g. distance, speed. Vectors need both magnitude and direction — e.g. displacement, velocity, acceleration.

📐 Solved — Ball thrown up (Activity 4.1)
A ball is thrown straight up from O, rising to B and falling back to O. It passes A (40 cm up), reaches top B (140 cm), falls to C (80 cm), then returns to O. Find distance and displacement at each stage. Is displacement ever greater than distance?
This is straight-line motion — the ball travels up and down the same vertical line.
PositionTotal distance from ODisplacement from O
O0 cm0 cm
A40 cm40 cm up
B140 cm140 cm up
C140 + 60 = 200 cm80 cm up
O140 + 140 = 280 cm0 cm
✅ Displacement is always less than or equal to the total distance — never greater. (Correct option: its magnitude is less than or equal to the total distance travelled.)
1 MARKDefine displacement. Is it a scalar or a vector?
Show AnswerDisplacement is the net change in the position of an object between two instants of time. It is a vector (it has both magnitude and direction).
2 MARKSAn athlete runs O→A (100 m) and back to O. Find total distance and displacement.
Show AnswerTotal distance = 100 + 100 = 200 m. Displacement = 0 (she returns to the start, so net change in position is zero).
3 MARKSFuel used by a vehicle depends on distance or displacement? Justify.
Show AnswerFuel depends on the total distance travelled, not displacement. The engine works over every metre of the actual path. A car that drives out and returns home has zero displacement but has still burned fuel for the whole trip — proving fuel tracks distance, not displacement.
4.1.3 Average Speed and Average Velocity

We can now describe an object’s position and how much it has moved. But there is still a question we haven’t answered: how fast is it moving? Two quantities answer this — average speed and average velocity. They sound similar but are not the same, and knowing the exact difference is worth easy marks.

Let us start with the one you already know. Average speed tells us how fast an object covers ground, without caring about direction. It is simply the total distance divided by the time taken:

Average Speed
average speed = total distance travelled ÷ time interval
Equation 4.1
Definition — Average Speed 2 marks

The average speed of an object is the total distance travelled divided by the time interval during which the distance is covered. It is a scalar. SI unit: metre per second (m s⁻¹).

Because distance has no direction, average speed also has no direction — only a numerical value. Speed also lets us classify motion into two types:

  • Uniform motion — the object covers equal distances in equal intervals of time. Its speed stays constant.
  • Non-uniform motion — the object covers unequal distances in equal intervals of time. Its speed keeps changing (increasing, decreasing, or both).
🇮🇳 Our scientific heritage The idea that speed = distance ÷ time is ancient in India, appearing in Aryabhata’s Aryabhatiya (5th century CE). The postmen problem below comes from the Ganitakaumudi (14th century CE).
📐 Solved — Example 4.1 (two postmen)
Two postmen start 210 yojanas apart and walk towards each other. One covers 9 yojanas/day, the other 5 yojanas/day. After how many days do they meet?
Together they close the gap by 9 + 5 = 14 yojanas each day.
They must close a total gap of 210 yojanas.
Days to meet = 210 ÷ 14 = 15 days.
✅ They meet after 15 days (first covers 135 yojanas, second covers 75 yojanas).

Speed tells us how fast, but not which way. In many real situations we also need the direction — and that is where average velocity comes in. Velocity uses displacement (which has direction) instead of distance:

Average Velocity
average velocity = displacement ÷ time interval
Equation 4.2a
Average Velocity — in symbols
vav = s ÷ t
Equation 4.2b · s = displacement, t = time interval
Definition — Average Velocity 2 marks

The average velocity of an object in a time interval is the change in position (displacement) divided by the time interval in which the change occurs. It is a vector. SI unit: metre per second (m s⁻¹).

Since velocity comes from displacement, it carries the same direction as the displacement, shown by a + or − sign. Both average speed and average velocity share the same SI unit, m s⁻¹ (also written m/s), and are commonly measured in km h⁻¹ on the road. Velocity is the rate of change of position — the ratio of change in position to the time taken.

📐 Solved — Example 4.2 (Sarang swimming)
Sarang swims from one end of a 25 m pool to the other and back, taking 50 s. Find his average speed and average velocity.
Total distance = 25 + 25 = 50 m. Displacement = 0 (he returns to the start).
Average speed = total distance ÷ time = 50 ÷ 50 = 1 m s⁻¹.
Average velocity = displacement ÷ time = 0 ÷ 50 = 0 m s⁻¹.
✅ Average speed = 1 m s⁻¹, but average velocity = 0 m s⁻¹. Same journey, two very different answers — because he came back.
💡 Speedometer vs velocity A vehicle’s speedometer shows (nearly) the magnitude of velocity at that instant, while the direction the tyres point gives the direction of velocity. Also note: the velocity at a single moment is called instantaneous velocity — throughout this chapter, “velocity” means the instantaneous velocity.
2 MARKSYou drive 200 km north in 3 h, then 200 km south in 2 h. Find average speed and average velocity for the whole trip.
Show AnswerTotal distance = 400 km, total time = 5 h → average speed = 400 ÷ 5 = 80 km h⁻¹. Displacement = 200 − 200 = 0 → average velocity = 0 km h⁻¹.
3 MARKSUnder what conditions is (i) magnitude of average velocity equal to average speed, (ii) average velocity zero while average speed is not zero?
Show Answer(i) When the object moves in a straight line in one direction only (no turning back) — then distance = magnitude of displacement, so the two are equal. (ii) When the object returns to its starting point — displacement is zero (velocity zero), but the path covered is not zero (speed not zero).
4.1.4 Average Acceleration

Velocity itself can change — a bus speeds up from a stop, or slows down at a signal. When you feel a “jolt” as a vehicle starts or stops suddenly, you are feeling a change in velocity. The quantity that measures how quickly velocity changes is acceleration.

Definition — Average Acceleration 2 marks

The average acceleration of an object over a time interval is the change in its velocity divided by the time interval. It is a vector. SI unit: metre per second squared (m s⁻²).

Average Acceleration
a = change in velocity ÷ time = (v − u) ÷ (t₂ − t₁)
Equations 4.3a, 4.3b, 4.3c · u = initial velocity, v = final velocity

The direction of acceleration tells a story:

  • If velocity is increasing, acceleration acts in the direction of motion (positive).
  • If velocity is decreasing, acceleration acts opposite to motion (negative — often called retardation or deceleration).
⚠️ Very common exam trap An object can move very fast and still have zero acceleration. Acceleration depends on how quickly velocity changes, not on how large the velocity is. A bus cruising at a steady 80 km h⁻¹ has zero acceleration, even though its speed is high.
📐 Solved — Example 4.3 (bus speeds up, then brakes)
A bus at 36 km h⁻¹ accelerates for 10 s to 54 km h⁻¹. Later it brakes and stops in 5 s. Find the acceleration in each case.
Convert: 36 km h⁻¹ = 36 ÷ 3.6 = 10 m s⁻¹;   54 km h⁻¹ = 15 m s⁻¹.
(i) Speeding up: a = (15 − 10) ÷ 10 = 0.5 m s⁻². Positive → acts along the direction of motion.
(ii) Braking: a = (0 − 15) ÷ 5 = −3 m s⁻². Negative → acts opposite to motion.
✅ (i) +0.5 m s⁻²  ·  (ii) −3 m s⁻². The minus sign is the whole point — it shows direction.
📐 Solved — Example 4.4 (free fall & the meaning of g)
A dropped object has velocity 0, 9.8, 19.6, 29.4, 39.2 m s⁻¹ at t = 0,1,2,3,4 s. Find acceleration in each 1-second interval.
0→1 s: (9.8 − 0) ÷ 1 = 9.8 m s⁻²
1→2 s: (19.6 − 9.8) ÷ 1 = 9.8 m s⁻²
2→3 s and 3→4 s: also 9.8 m s⁻² each.
✅ Acceleration is constant = 9.8 m s⁻², directed downward. This is the acceleration due to Earth’s gravity, denoted g.
📝 Important conventions We may choose the origin and the positive direction however is convenient — but once chosen, we must not change them during a problem. In this chapter, we only deal with constant acceleration. Acceleration at a single instant is called instantaneous acceleration.
1 MARKState the SI unit of acceleration.
Show AnswerMetre per second squared (m s⁻²).
2 MARKSA car’s velocity rises from 5 m s⁻¹ to 20 m s⁻¹ in 3 s. Find its acceleration.
Show Answera = (v − u) ÷ t = (20 − 5) ÷ 3 = 15 ÷ 3 = 5 m s⁻², acting in the direction of motion.
3 MARKSA cheetah runs 100 m east in 10 s, then 100 m west in 10 s. Compare its average speed and average velocity.
Show AnswerDistance = 200 m, time = 20 s → average speed = 10 m s⁻¹. Displacement = 0 (returns to start) → average velocity = 0 m s⁻¹. Direction reversal makes them differ completely.
3 MARKSA bus moves at a constant 40 km h⁻¹. What is its acceleration? Explain how a fast object can have zero acceleration.
Show AnswerZero. Acceleration measures the change in velocity. Since neither the magnitude nor the direction of velocity changes, the change is zero → a = 0, regardless of how fast the bus goes.
4.2 Graphical Representation of Motion

Words and numbers describe motion, but a graph lets us see it at a glance. A motion graph shows how one quantity (position, velocity or acceleration) changes against another (usually time). From a single graph you can compare two objects, read off values, calculate other quantities, and instantly tell whether motion is uniform or accelerated. In the exam, graph questions are guaranteed marks once you learn to read the shapes.

📝 Important condition Every graph in this chapter is for straight-line motion in one direction only. In this special case, distance = magnitude of displacement, and speed = magnitude of velocity. So the position-time graph is also the distance-time graph, and the velocity-time graph is also the speed-time graph.
4.2.1 Plotting a Graph

To plot a graph we take graph paper, draw the horizontal X-axis and vertical Y-axis meeting at the origin O, choose a suitable scale for each axis, mark the points from a data table, and join them. Here is the data for a vehicle moving on a straight road:

Table 4.3: Position of a vehicle at different times
Time0 s1 s2 s3 s4 s5 s6 s
Position0 m20 m40 m60 m80 m100 m120 m

Plotting time on the X-axis and position on the Y-axis, and joining the points, gives a perfectly straight line:

Fig. 4.11(c): Position-time graph for Table 4.3
Position (m)
Time (s)
0
40
80
120
0
2
4
6
👀 LOOK HERE
The line is straight and rising. Equal distances are covered in equal times → this is constant velocity. The steeper such a line, the faster the object.

Not all motion gives a straight line. When a vehicle starts from rest and keeps speeding up, its position data curves:

Table 4.4: Vehicle starting from rest and speeding up
Time0 s2 s4 s6 s8 s10 s12 s
Position0 m1 m4 m9 m16 m25 m36 m
📐 Solved — Example 4.5 (a curved graph)
Plot the position-time graph for the Table 4.4 data (vehicle speeding up).
Choose a scale, mark the seven points, and join them.
Unlike Fig. 4.11c, the points do not lie on a straight line — they form a curve that gets steeper.
✅ A curved position-time graph means the velocity is not constant — the object is accelerating.
Fig. 4.12: Position-time graph of a vehicle speeding up
Position (m)
Time (s)
0
18
36
0
4
8
12
👀 LOOK HERE
This line curves upward and steepens. More distance is covered in each successive equal time interval → velocity is increasing. Compare it directly with the straight line above to feel the difference.
4.2.2 What a Position-Time Graph Tells You

The shape of a position-time graph reveals the nature of motion at a glance:

  • Straight sloping line → constant velocity (uniform motion).
  • Curved line → changing velocity (accelerated motion).
  • Flat horizontal line → the object is at rest (position not changing).

But a position-time graph gives more than shape — it gives the velocity, through its slope. The slope of a line is its steepness: how much the Y-quantity changes for a given change in the X-quantity.

Velocity from a position-time graph
velocity = slope = (s₂ − s₁) ÷ (t₂ − t₁)
📐 Worked — reading velocity from the slope
On Fig. 4.11c, the vehicle is at 40 m at t = 2 s and 80 m at t = 4 s. Find its velocity.
velocity = (80 − 40) ÷ (4 − 2) = 40 ÷ 2
✅ velocity = 20 m s⁻¹ (the slope of the line).
📐 Solved — Example 4.6 (a flat line)
A position-time graph is a horizontal straight line at 40 m. What does it show?
The position stays 40 m and never changes with time.
✅ The object is at rest, 40 m from the origin. (A flat line on a position-time graph = stationary object.)
📐 Solved — Example 4.7 (comparing A and B)
Two objects A and B have straight position-time lines from the origin, B steeper than A. Whose velocity is higher?
For the same time, B covers more displacement than A → B’s line is steeper → larger slope.
✅ B has the higher velocity. Steeper slope always means higher velocity.
Fig. 4.16: Two objects — B (steep) is faster than A (gentle)
Position
Time
👀 LOOK HERE
Same starting point, two slopes. The pink line B rises faster than blue line A — more displacement in the same time. Steeper = faster. This one idea answers most position-time graph questions.
4.2.3 Velocity-Time Graphs

A velocity-time graph shows how velocity changes with time — and it is even more powerful than the position-time graph, because it gives us two quantities: acceleration (from its slope) and displacement (from the area beneath it).

Three basic shapes cover most cases:

Fig. 4.17(a): Constant velocity — flat line → zero acceleration
Velocity (m s⁻¹)
Time (s)
0
20
0
6
Fig. 4.17(b): Increasing velocity — upward line → constant + acceleration
Velocity (m s⁻¹)
Time (s)
0
15
0
30
Fig. 4.17(c): Decreasing velocity — downward line → constant − acceleration
Velocity (m s⁻¹)
Time (s)
0
15
0
30
👀 LOOK HERE
Memorise these three: flat = steady speed (a = 0) · up-slope = speeding up (+a) · down-slope = slowing down (−a). On a velocity-time graph, the slope IS the acceleration.
The slope gives acceleration
Acceleration from a velocity-time graph
acceleration = slope = (v − u) ÷ (t₂ − t₁)
📐 Worked — acceleration from the slope
Velocity rises from 5 m s⁻¹ at 10 s to 10 m s⁻¹ at 20 s. Find the acceleration.
a = (10 − 5) ÷ (20 − 10) = 5 ÷ 10
✅ a = 0.5 m s⁻². (A down-sloping line would give −0.5 m s⁻².)
The area gives displacement

The area between the velocity-time line and the time axis equals the displacement in that interval. For a flat line it is a rectangle; for a sloping line, split it into a rectangle plus a triangle.

Fig. 4.18(b): Displacement = rectangle + triangle under the line
Velocity (m s⁻¹)
Time (s)
0
15
0
10
20
30
📐 Worked — displacement from the area
On Fig. 4.18(b), find the displacement between 10 s (v = 5 m s⁻¹) and 20 s (v = 10 m s⁻¹).
Rectangle part = 5 × 10 = 50 m.
Triangle part = ½ × 10 × (10 − 5) = ½ × 10 × 5 = 25 m.
✅ Displacement = 50 + 25 = 75 m.
👀 LOOK HERE
A velocity-time graph gives you two answers at once: slope → acceleration, area under the line → displacement. Rectangle for steady speed; rectangle + triangle when the line slopes.
1 MARKWhat does a flat (horizontal) line on a velocity-time graph indicate?
Show AnswerConstant velocity, which means zero acceleration.
2 MARKSHow do you find acceleration and displacement from a velocity-time graph?
Show AnswerAcceleration = slope of the line. Displacement = area enclosed between the line and the time axis.
3 MARKSA car moves at a steady 20 m s⁻¹ for 6 s. Draw the velocity-time graph and find the displacement.
Show AnswerThe graph is a horizontal line at 20 m s⁻¹. Displacement = area of the rectangle = velocity × time = 20 × 6 = 120 m.
4.3 Kinematic Equations for Constant Acceleration

So far we have described motion with words and graphs. Now we build the three equations that let us calculate motion exactly. These are called the kinematic equations, and they connect five quantities: initial velocity u, final velocity v, acceleration a, time t, and displacement s. They work only when acceleration is constant — which is the case throughout this chapter. Learn to derive all three; derivations are often asked directly for 3–5 marks.

🧮 First equation: v = u + at
Start from the definition of acceleration:   a = (v − u) ÷ t
Multiply both sides by t:   at = v − u
Rearrange:   v = u + at
First Equation of Motion
v = u + at
Equation 4.4a · gives velocity after time t
🧮 Second equation: s = ut + ½at²
Displacement = area under the velocity-time graph = rectangle + triangle
s = (u × t) + (½ × t × (v − u))
Substitute (v − u) = at from the first equation:   s = ut + ½ × t × at
So:   s = ut + ½at²
Second Equation of Motion
s = ut + ½at²
Equation 4.4b · gives displacement in time t
🧮 Third equation: v² = u² + 2as
From the first equation:   t = (v − u) ÷ a
Substitute into the second equation and simplify:
s = (uv − u²)/a + (u² + v² − 2uv)/(2a) = (v² − u²) ÷ (2a)
Rearrange:   2as = v² − u²   ⟹   v² = u² + 2as
Third Equation of Motion
v² = u² + 2as
Equation 4.4c · connects velocity and displacement (no time)
🎯 How to pick the right equation Look at what is missing in the question. No displacement given → use v = u + at. No final velocity → use s = ut + ½at². No time given → use v² = u² + 2as. Also remember: for one-direction straight-line motion, distance = displacement; the sign of u, v, a, s shows direction.
📐 Solved — Example 4.8 (braking distance)
A car brakes with a = −4 m s⁻² and stops (v = 0). Find the stopping distance if the initial speed was (i) 54 km h⁻¹, (ii) 108 km h⁻¹.
Since v = 0, use v² = u² + 2as → 0 = u² + 2(−4)s → s = u² ÷ 8.
(i) u = 54 km h⁻¹ = 15 m s⁻¹ → s = 15² ÷ 8 = 225 ÷ 8 = 28.1 m.
(ii) u = 108 km h⁻¹ = 30 m s⁻¹ → s = 30² ÷ 8 = 900 ÷ 8 = 112.5 m.
✅ (i) 28.1 m  ·  (ii) 112.5 m. Notice: doubling the speed makes the stopping distance four times longer (since s ∝ u²).
🌍 Why this matters on the road Stopping distance depends on speed, road surface (wet/dry), the brakes, and the driver’s reaction time. Because stopping distance grows with the square of speed, you must keep a much larger safe gap at higher speeds. Modern vehicle-to-vehicle (V2V) technology, being developed in India and elsewhere, warns drivers of possible collisions.
1 MARKWrite the three kinematic equations of motion.
Show Answerv = u + at  ·  s = ut + ½at²  ·  v² = u² + 2as.
2 MARKSA body starts from rest with acceleration 2 m s⁻². Find its velocity and displacement after 5 s.
Show Answeru = 0, a = 2, t = 5. v = u + at = 0 + 2×5 = 10 m s⁻¹. s = ut + ½at² = 0 + ½×2×25 = 25 m.
3 MARKSA train at 20 m s⁻¹ brakes and stops in 100 m. Find its acceleration and the time to stop.
Show AnswerUse v² = u² + 2as: 0 = 20² + 2a(100) → 0 = 400 + 200a → a = −2 m s⁻². Then v = u + at: 0 = 20 + (−2)t → t = 10 s.
4.4 Motion in a Plane

Everything so far has been motion in a straight line — one dimension. But a kicked football, an overtaking car, or a satellite orbiting Earth moves in a plane — this is motion in two dimensions. We will study one important two-dimensional case: circular motion.

4.4.1 Uniform Circular Motion

When an object moves along a circular path, its motion is called circular motion. Think of a child on a merry-go-round moving from A to B to C. The distance travelled is the curved path ABC, but the displacement is only the straight line AC — once again, the two differ.

In one complete revolution, the object travels the whole boundary of the circle — its circumference, 2πR (R = radius). But its displacement is zero, because it ends exactly where it began. If one revolution takes time T, the average speed is:

Average Speed in Circular Motion
vav = 2πR ÷ T
Equation 4.5 · R = radius, T = time for one revolution

The average velocity over one full revolution is zero (displacement is zero). When the object moves round the circle at constant speed, we call it uniform circular motion.

Definition — Uniform Circular Motion 2 marks

When an object moves in a circular path with constant (uniform) speed, its motion is called uniform circular motion.

Here is a beautiful idea. Imagine an athlete running on a square track — she changes direction 4 times per lap. On a hexagonal track, 6 times. As we keep increasing the number of sides, the turns become more frequent, and finally the track becomes a circle — where the direction of velocity changes continuously, at every single instant.

⚠️ MOST MISUNDERSTOOD POINT — read twice
Students almost always think “constant speed means no acceleration.” This is wrong for circular motion. In uniform circular motion the speed is constant, but the direction of velocity keeps changing. Since velocity includes direction, the velocity is changing — and any change in velocity means acceleration. So an object in uniform circular motion is accelerating, even though its speed never changes. Golden line for your answer sheet: “Direction of velocity changes → velocity changes → therefore acceleration exists.”

Two key facts follow:

  • Acceleration is non-zero whenever velocity changes — and velocity changes if either its magnitude or its direction (or both) change.
  • In uniform circular motion, the speed (magnitude) is constant, so it is only the direction that changes — and that alone is enough to make the motion accelerated.
📝 Two more points often tested The velocity at any point on the circle is directed along the tangent at that point (a tangent touches the circle at exactly one point). And in everyday life we only call something “accelerating” when its speed changes — but in physics, a change in direction alone is also acceleration.

In the real world, perfect uniform circular motion (constant speed on a perfect circle) is rare, so it is an idealised model. Still, it is extremely useful — it is the foundation for understanding planets orbiting the Sun and vehicles taking circular turns.

2 MARKSA girl on a scooter finds her speedometer reading constant. Can she still be accelerating?
Show AnswerYes. The speedometer shows only speed (magnitude). If she rides along a curve or turns, the direction of velocity changes, so she is accelerating even at constant speed.
3 MARKSWhy is uniform circular motion called accelerated motion even though speed is constant?
Show AnswerBecause velocity is a vector with both magnitude and direction. In uniform circular motion the direction of velocity changes continuously, so velocity changes even though its magnitude (speed) stays constant. A changing velocity means the motion is accelerated.
3 MARKSAn object completes a circular track of radius 7 m in 22 s. Find its average speed and average velocity for one revolution.
Show AnswerAverage speed = 2πR ÷ T = 2 × (22/7) × 7 ÷ 22 = 44 ÷ 22 = 2 m s⁻¹. Average velocity = 0 (displacement is zero after one full revolution).
📋 At a Glance — the whole chapter in one place
  • Position = distance and direction of an object from a reference point at an instant.
  • An object is in motion if its position changes with time; at rest if it does not.
  • Displacement = net change in position between two instants (a vector).
  • Average speed = total distance ÷ time interval (a scalar).
  • Average velocity = displacement ÷ time interval (a vector).
  • Average acceleration = change in velocity ÷ time interval (a vector).
  • Three kinematic equations (constant acceleration): v = u + at  ·  s = ut + ½at²  ·  v² = u² + 2as.
  • Motion in a circular path at constant speed = uniform circular motion — it is accelerated because direction changes.
🔄 Revise, Reflect, Refine — all 16 solved
1Father goes home → shop (250 m) → home → shop → home. Total distance? Displacement?
Show AnswerHe covers the 250 m stretch four times: 250 × 4 = 1000 m. He ends at home where he started → displacement = 0 m.
2A student runs ground floor → 4th floor → 2nd floor classroom. Each floor is 3 m. Find (i) total vertical distance, (ii) displacement.
Show AnswerGround→4th = 4 × 3 = 12 m up. 4th→2nd = 2 × 3 = 6 m down. (i) Total distance = 12 + 6 = 18 m. (ii) Final position = 2nd floor = 6 m above the start (upward displacement).
3A girl’s scooter speedometer reads constant. Can it be accelerating? How?
Show AnswerYes. The speedometer shows only speed (magnitude). If she turns or rides along a curve, the direction of velocity changes, so the scooter accelerates even at constant speed.
4A car from rest reaches 24 m s⁻¹ in 6 s. Find acceleration and distance in these 6 s.
Show Answera = (24 − 0) ÷ 6 = 4 m s⁻². s = ut + ½at² = 0 + ½ × 4 × 6² = ½ × 4 × 36 = 72 m.
5A motorbike at 28 m s⁻¹ with constant acceleration stops after 98 m. Find acceleration and time to stop.
Show Answerv² = u² + 2as: 0 = 28² + 2a(98) → 0 = 784 + 196a → a = −4 m s⁻². Then v = u + at: 0 = 28 + (−4)t → t = 7 s.
6Two objects A and B move on parallel tracks (position-time graph, straight lines, different slopes). Do they ever have equal velocity?
Show AnswerVelocity = slope of the position-time line. The two lines have different slopes, so their velocities are never equal — not even where the lines cross (that only means they are at the same position at that moment, not the same velocity). Answer: No.
7Fig. 4.28 (A straight, B curved, same start & end over 0–10 s). Choose the correct option(s).
Show AnswerBoth have the same initial and final positions, so over 10 s their displacement is equal → same average velocity, and (one direction) same average speed. Correct: (i) average velocities equal and (ii) average speeds equal. Options (iii) and (iv) are wrong.
8A truck slows from 54 km h⁻¹ to 36 km h⁻¹ in 36 s (constant acceleration). Distance travelled?
Show Answeru = 15 m s⁻¹, v = 10 m s⁻¹, t = 36 s. Distance = average velocity × time = ½(u + v) × t = ½(15 + 10) × 36 = ½ × 25 × 36 = 450 m.
9A car: rest → 20 m s⁻¹ in 5 s, then 20 m s⁻¹ for 10 s, then brakes to stop in 6 s. Total distance?
Show AnswerPhase 1 = ½(0 + 20) × 5 = 50 m. Phase 2 = 20 × 10 = 200 m. Phase 3 = ½(20 + 0) × 6 = 60 m. Total = 50 + 200 + 60 = 310 m.
10Bus at 36 km h⁻¹ sees obstacle 30 m ahead. Reaction time 0.5 s, then deceleration 2.5 m s⁻². Does it stop in time?
Show Answeru = 10 m s⁻¹. Reaction distance = 10 × 0.5 = 5 m. Braking distance: 0 = 10² + 2(−2.5)s → s = 20 m. Total = 5 + 20 = 25 m. Since 25 m < 30 m, yes, the bus stops before the obstacle (with 5 m to spare).
11“The Earth moves around the Sun.” Can an object on Earth be considered at rest?
Show AnswerRest and motion are relative — they depend on the reference point. Relative to Earth’s surface, the object is at rest. Relative to the Sun, it moves with the Earth. Both statements are correct for their chosen reference point.
12Cyclist velocity-time graph (0–120 s): rises 0→3 m s⁻¹ by 20 s, steady to 100 s, falls to 2 m s⁻¹ at 120 s. Find displacement and average acceleration.
Show AnswerDisplacement = area = triangle(0–20) + rectangle(20–100) + trapezium(100–120) = ½×20×3 + 80×3 + ½(3+2)×20 = 30 + 240 + 50 = 320 m. Average acceleration over 120 s = (2 − 0) ÷ 120 ≈ 0.017 m s⁻². (Shade the 20–100 s rectangle for constant velocity, and the 100–120 s part for decreasing velocity.)
13A runner’s velocity-time graph stays near 7 km h⁻¹ for about 6 hours. Estimate the distance run.
Show AnswerDistance = area under the graph ≈ average velocity × time ≈ 7 km h⁻¹ × 6 h ≈ 42 km (a marathon distance). Accept ~40–45 km depending on how the graph is read.
14A car moves at 6 m s⁻¹ for 2 min, then accelerates at 1 m s⁻² for 6 s. Find displacement in the 2 min 6 s.
Show AnswerPhase 1 = 6 × 120 = 720 m. Phase 2 = ut + ½at² = 6×6 + ½×1×36 = 36 + 18 = 54 m. Total = 720 + 54 = 774 m.
15Car A: rest → 5 m s⁻¹ in 5 s. Car B: rest → 3 m s⁻¹ in 10 s. Find each acceleration and displacement.
Show AnsweraA = 5 ÷ 5 = 1 m s⁻²; aB = 3 ÷ 10 = 0.3 m s⁻². Displacement A (5 s) = ½ × 5 × 5 = 12.5 m. Displacement B (10 s) = ½ × 10 × 3 = 15 m.
16Minute hand (7 cm) from 6:00 to 7:30 PM. Find (i) distance, (ii) displacement, (iii) speed, (iv) velocity of its tip.
Show AnswerTime = 1.5 h = 5400 s = 1.5 revolutions. R = 0.07 m; circumference = 2πR ≈ 0.44 m. (i) Distance = 1.5 × 0.44 ≈ 0.66 m. (ii) After 1.5 revolutions the hand is opposite its start → displacement = diameter = 2R = 0.14 m. (iii) Speed = 0.66 ÷ 5400 ≈ 1.2 × 10⁻⁴ m s⁻¹. (iv) Velocity = 0.14 ÷ 5400 ≈ 2.6 × 10⁻⁵ m s⁻¹, directed from start to end position.
🌟 The Journey Beyond — enrichment
🎡 Spinning disc — why do outer numbers fade faster?
Show AnswerWrite numbers 1–12 on the outer ring (7 cm) and letters A–F on the inner ring (4 cm), then spin. The outer marks travel a bigger circle, so they move at a higher speed (v = 2πR ÷ T, larger R → larger v). Faster marks blur and fade first, while the slower inner letters stay readable. The speeds are different — outer faster than inner.
📱 Phone accelerometer (Phyphox app)
Show AnswerOn an outstretched palm the app shows tiny fluctuating readings (small involuntary hand movements = tiny accelerations); on the floor the readings are nearly zero (no motion). This shows real objects are rarely perfectly at rest. Such tiny movements are studied in medical research, e.g. movement disorders.
🧮 Derive the two remaining equations: s = ½(u + v)t and s = vt − ½at²
Show Answers = ½(u + v)t: the velocity-time graph is a trapezium with parallel sides u and v and width t. Area of trapezium = ½(sum of parallel sides) × width = ½(u + v)t, and area = displacement, so s = ½(u + v)t.

s = vt − ½at²: start from s = ut + ½at² and substitute u = v − at (from v = u + at): s = (v − at)t + ½at² = vt − at² + ½at² = vt − ½at².
📊 Effect of graph scale  ·  🛠️ Talk to a mechanic
Show AnswerScale: plotting the same data with different axis scales makes the line look steep or flat — so always read the axis labels before judging a graph. Mechanic activity: braking distance increases with wet roads, worn tyres, higher vehicle mass, night/fog driving, severe weather, and longer reaction time — good material for a school road-safety poster and skit.
SCORE FULL MARKS
📖 All Definitions — write these word-for-word
Position

The distance and direction of an object with respect to a reference point at a given instant describes its position.

Displacement

The net change in the position of an object between two given instants of time (a vector). SI unit: metre.

Average speed

Total distance travelled divided by the time interval (a scalar). SI unit: m s⁻¹.

Average velocity

Displacement divided by the time interval (a vector). SI unit: m s⁻¹.

Average acceleration

Change in velocity divided by the time interval (a vector). SI unit: m s⁻².

Uniform / non-uniform motion

Equal distances in equal times = uniform; unequal distances in equal times = non-uniform.

Uniform circular motion

Motion in a circular path with constant speed; it is accelerated because the direction of velocity changes.

Scalar / Vector

Scalar = magnitude only (distance, speed). Vector = magnitude + direction (displacement, velocity, acceleration).

⚡ ALL FORMULAS — ONE-GLANCE REVISION

Average speedtotal distance ÷ t
Average velocityv = s ÷ t
Accelerationa = (v − u) ÷ t
Equation 1v = u + at
Equation 2s = ut + ½at²
Equation 3v² = u² + 2as
Circular speedv = 2πR ÷ T
Extras = ½(u + v)t
Extras = vt − ½at²
Symbols: u = initial velocity · v = final velocity · a = acceleration · t = time · s = displacement · R = radius · T = time for one revolution.  Convert km h⁻¹ → m s⁻¹: divide by 3.6.
⚠️ COMMON MISTAKES THAT LOSE MARKS
  • Distance vs displacement: never write them as equal when the object turns back. Displacement can be less; distance never decreases.
  • Sign of acceleration: a negative sign is not “wrong” — it shows the direction (slowing down / opposite to motion). Always keep the minus sign.
  • Unit conversion: forgetting to convert km h⁻¹ to m s⁻¹ (÷ 3.6) before using formulas is the #1 numerical error.
  • Graph confusion: a flat line on a position-time graph = at rest; a flat line on a velocity-time graph = constant speed. Different meanings.
  • Slope vs area: on a velocity-time graph, slope = acceleration, area = displacement. Don’t swap them.
  • Circular motion: constant speed still means accelerating, because direction changes. This is the most-tested trap.
🌙 Night-Before-Exam Quick Recap
  • Distance = whole path (scalar); Displacement = start-to-end straight line with direction (vector).
  • Speed uses distance; Velocity uses displacement. Both in m s⁻¹.
  • Acceleration = how fast velocity changes = (v − u) ÷ t, in m s⁻².
  • Pick the equation by what’s missing: no s → v=u+at · no v → s=ut+½at² · no t → v²=u²+2as.
  • Position-time: slope = velocity; straight = constant velocity; curve = accelerating; flat = at rest.
  • Velocity-time: slope = acceleration; area = displacement.
  • Uniform circular motion = constant speed but accelerating (direction changes); average velocity over one round = 0.
  • Always convert km h⁻¹ → m s⁻¹ (÷ 3.6) and keep the sign of acceleration.
📝 Test Yourself — 25-Question Quiz